Full-time @ Gisul · BengaluruBengaluru, Karnataka · Working globally

I turn complex product problems into clear, scalable digital experiences.

UI/UX · Product Thinker · Frontend

I'm Arkaprava Santra, a UI/UX Designer and Frontend Developer currently working full-time at Gisul in Bengaluru. I focus on enterprise dashboards, scalable design systems, and bridging product strategy with engineering feasibility.

View Selected Work
Projects
24+
Practice
1y+
Disciplines
3
Portrait of Arkaprava Santra
Product Thinking
Design Systems
UX Research
React + Tailwind
Scroll · Selected Work
Complexity→ Exploration→ Structure→ Clarity→ Impact·ResearchSystemsInteractionFrontend·
Complexity→ Exploration→ Structure→ Clarity→ Impact·ResearchSystemsInteractionFrontend·
Complexity→ Exploration→ Structure→ Clarity→ Impact·ResearchSystemsInteractionFrontend·
Complexity→ Exploration→ Structure→ Clarity→ Impact·ResearchSystemsInteractionFrontend·
01Selected Work

Products shaped through research, systems, and thoughtful interaction.

A selection of projects where I aligned user needs, business objectives, interface design, and technical feasibility.

Flo project previewFintech · Personal Finance

Flo

6 weeks

Young professionals avoid finance apps because most feel overwhelming, judgmental, and anxiety-inducing rather than supportive.

Role
UX/UI Designer
Contribution
Market research, behavior-driven design, emotional interaction design

Designed an approachable personal finance experience with a unique Money Mood feature to make money management calm and actionable.

FintechEmotion UXProduct DesignBehavioral
View case study
Emergency Health Access App project previewHealthtech · Mobile

Emergency Health Access App

2 weeks

In medical emergencies, users waste critical seconds navigating fragmented apps and unreliable hospital, ambulance, and blood bank data.

Role
UX/UI Designer · User Researcher
Contribution
Emergency flow design, accessibility, voice/multilingual UX

Designed a panic-proof mobile experience with one-tap SOS, real-time resource status, and verified emergency response access.

HealthtechEmergency UXAccessibilityResearch
View case study
MindMosaic project previewAI · Knowledge Management

MindMosaic

2 weeks

Knowledge enthusiasts struggle to organize and retrieve scattered digital content because existing tools are too complex and lack intelligent personalization.

Role
UX Researcher & Designer
Contribution
Research, information architecture, AI-driven UX, visual design

Conceptualized an AI-powered knowledge platform that reduces overload, improves retention, and simplifies discovery.

AIKnowledgeProductivityResearch
View case study
02About

Designing where human needs, product strategy, and technology meet.

Currently working full-time as a UI/UX Designer at Gisul in Bengaluru, where I craft complex enterprise dashboards, design systems, and data-dense workflows.

With a strong foundation in both design and MERN frontend development, I evaluate feasibility early, communicate seamlessly with engineers, and build scalable digital products that balance user needs with business goals.

"Good design is a system of decisions — most of them invisible by the time the product ships."

Based
Bengaluru, IN
Current
Gisul (Full-time)
Stack
React · TS
Focus
Enterprise UX
03Design Philosophy

Good design is not decoration. It is a system of decisions.

01

Understand before designing

Start with user needs, business goals, constraints, and the context the product actually lives in.

02

Reduce friction

Simplify journeys, interactions, decisions, and the cognitive load every screen quietly asks for.

03

Build systems

Design reusable patterns and scalable foundations instead of beautiful but isolated screens.

04

Design for reality

Account for technical constraints, accessibility, and edge cases from the first sketch — not the QA pass.

01 / 04
04Process

From ambiguity to a validated product direction.

A repeatable, lightweight process. Steps move forward and loop back when the evidence demands it — never theatre for its own sake.

  1. 01

    Understand

    Align on business objectives, user needs, product context, and technical constraints before exploring solutions.

    • Discovery brief
    • Stakeholder map
    • Constraint log
  2. 02

    Research

    Interviews, heuristic evaluation, competitive scans, and behavioural analysis to ground every decision.

    • Insight memo
    • Heuristic audit
    • Competitive teardown
  3. 03

    Define

    Translate research into sharp problem statements, journeys, IA, and prioritized opportunity areas.

    • Problem statement
    • User journey
    • IA + flows
  4. 04

    Design

    User flows, wireframes, interaction patterns, UI systems, and prototypes engineered for handoff.

    • Wireframes
    • UI system
    • Prototype
  5. 05

    Validate

    Usability sessions, design QA, iteration, and post-launch learning that closes the loop.

    • Test report
    • QA review
    • Iteration log
  6. 06

    Launch & Iterate

    Partnering with engineering during implementation, shipping the product, and monitoring post-launch metrics.

    • Implementation QA
    • Release notes
    • Post-launch review
05Capabilities

A hybrid skill set across product, design craft, and implementation.

01 / 04

Product & UX strategy

Frame the problem before drawing the screen. Used to define what to build before deciding how it looks.

Product thinkingProblem framingUser researchJourney mappingInformation architectureUsability testingAccessibility
02 / 04

Interaction & interface

Turn frameworks into interfaces that feel inevitable — responsive, accessible, and consistently composed.

User flowsWireframingVisual hierarchyTypography systemsPrototypingDesign systemsMotion principles
03 / 04

Collaboration & delivery

Move work through the team without losing intent — clear specs, healthy critique, and shared language.

Stakeholder communicationDesign critiqueDeveloper handoffDocumentationAgile collaborationDesign QA
04 / 04

Frontend capability

Build what I design. MERN background means feasibility checks happen at sketch, not at handoff.

HTMLCSSJavaScriptReactTailwind CSSResponsive engineeringComponent architecture
06Toolkit

Tools are selected according to the problem, not the trend.

Design

  • Figma
  • FigJam
  • Illustrator
  • Photoshop
  • Framer

Research & Collaboration

  • Notion
  • Miro
  • Maze
  • Google Forms
  • Trello
  • Jira

Frontend

  • HTML
  • CSS
  • JavaScript
  • React
  • Tailwind
  • Git
  • GitHub
07Interface Explorations

Focused explorations in interface and interaction.

Smaller artifacts that don't earn a full case study but show where the craft sits across mobile, web, dashboards, and components.

IRL Circle Landing PageWeb

IRL Circle Landing Page

Responsive Landing Page

LUME AIWeb

LUME AI

AI UI Generator

Component anatomyComponents

Component anatomy

Token-driven specs

Empty stateComponents

Empty state

Useful instead of cute

Onboarding railMobile

Onboarding rail

Progress without anxiety

09Journey

Learning, building, and improving through real projects.

  1. Oct 2026 — Present

    UI/UX Designer (Full-time)

    Gisul — Bengaluru

    Converted to full-time following a successful 5-month internship. Leading end-to-end UI/UX design for enterprise platforms, complex data-heavy workflows, and design systems, working closely with engineers from concept to production.

  2. May 2026 — Sep 2026

    UI/UX Designer Intern

    Gisul — Bengaluru

    Redesigned enterprise dashboards and data-heavy workflows with clearer hierarchy, navigation, and decision-making states. Structured tables, filters, forms, and status components for complex operational use cases.

  3. Jan 2026 — Feb 2026

    UI/UX Designer Intern

    PeakPals (Remote)

    Mapped and simplified 10+ product screens to reduce friction across core engagement flows. Delivered 20+ wireframes and high-fidelity layouts based on stakeholder requirements and product priorities.

  4. Nov 2025 — Feb 2026

    Product Designer Intern

    eStatus Genuine Infra Pvt. Ltd. (Remote)

    Reworked platform information architecture to make features easier to locate and understand. Built reusable UI components to support faster handoff and consistent interface development.

  5. Nov 2025 — Jan 2026

    Events Fair Intern

    Events Fare

    Supported event coordination, venue logistics, attendee communication, and marketing collateral for the fair.

  6. 2024 — Present

    Product Designer

    Independent

    Partnering with early-stage product teams on research, IA, design systems, and frontend delivery.

  7. 2022 — 2023

    Frontend Developer

    Freelance

    Shipped MERN dashboards and marketing sites with a focus on accessible, responsive component architecture.

  8. 2020 — 2024

    B.Tech, Computer Science

    University

    Self-directed UX coursework alongside CS — HCI, design thinking, behavioural research.

—Principles

Principles I bring to every collaboration.

Working agreements that travel with me across teams, tools, and stacks.

  • 01Ask before assuming.
  • 02Explain design decisions clearly.
  • 03Consider technical feasibility early.
  • 04Document systems and patterns.
  • 05Design for accessibility, not exception.
  • 06Validate the assumptions that matter.
  • 07Stay open to critique.
  • 08Focus on product outcomes, not output.
10Contact

Have a product problem worth solving?

Currently working full-time at Gisul. Always open to discussing product design, frontend systems, collaborations, or creative opportunities.

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